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Hydrodaemon
Large outsider (aquatic daemon evil extraplanar), NE
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Armor Class: 12
Hit Points: 66 (7d10+28)
Speed: 30 ft., fly 40 ft. (average, see below), swim 60 ft.
Initiative: 2
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STR: 18 (4) DEX: 14 (2) CON: 18 (4)
INT: 8 (-1) WIS: 11 (0) CHA: 14 (2)
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Saves: STR: 7 DEX: 5 CON: 7
    INT: -1 WIS: 0 CHA: 2
Skills: 3 + ability mod for (Fly, Intimidate, Knowledge (planes), Perception, Swim)
Languages: Common, Daemonic; telepathy 100 ft.
CR: 7(1400 xp)
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Space: 10 / Reach: 10
Melee attacks:
2 claws +7 (1d6+4), bite +7 (2d6+4 plus grab)
Ranged attacks:
sleep spittle +5 (sleep)
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Special: amphibious, glide
Feats: Cleave, Point Blank Shot, Power Attack, Precise Shot
Environment: any (usually Gehenna, Tarterus, or Hades)
Organization: solitary, gang (2-4), swarm (5-8), or mob (9-14)
Treasure: standard
Source: Tome of Horrors Complete

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